Oboro vs Frolni the Mechanist

Overall comparison

HERO Fraction Element Type Rarity Aura
Oboro Shadowkin Void Attack Epic Attack 33%
Place: Dungeons
Frolni the Mechanist Dwarves Magic HP Mythical HP 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Oboro 60 6 15360 1454 826 101 15 60 30 0
Frolni the Mechanist 60 6 22305 +6945 980 -474 1387 +561 100 -1 15 63 +3 50 +20 0

Skills comparison

Oboro

Spreading Chaos

Formula: 2.6*ATK
Formula: 4.2*ATK
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Will attack all enemies instead if the target is under 4 or more debuffs.

Mystic Smoke

Formula: 3.15*ATK
Formula: 3.15*ATK
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this Champion to the target. The first hit has a 75% chance of stealing all buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Ninja Arts

Formula: 5.6*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [Perfect Veil] buff on this Champion for 2 turns if this attack is critical.
Cooldown: 5

Vanish [P]

Places a [Revive on Death] buff on this Champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff.
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Frolni the Mechanist

Seismic Quake

Formula: 0.23*HP
Formula: -0.05*BUFF_COUNT
Attacks 1 enemy. Will ignore 5% of the target’s DEF for each buff on this Champion.

Bloody Larceny

Formula: 0.34*HP
Formula: 0.34*HP
Attacks 1 enemy. Steals 2 buffs from a target enemy. This effect cannot be resisted. If this attack is critical, repeats the attack once.
Cooldown: 4

Exterminate the Weak

Formula: 0.31*HP
Formula: 0.3*DMG_MUL
Attacks all enemies. Damage of this skill increases by 30% if this Champion's MAX HP is higher than each target's MAX HP.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Limitless Science [P]

Formula: FLOOR(B_HP/1000)*0.01
Formula: 0.2*B_HP*KILLED_ENEMIES_CURRENT_ROUND
Formula: 20*KILLED_ENEMIES_CURRENT_ROUND
This Champion’s C. DMG is increased by 1% for every 1,000 HP they have. Increases this Champion’s MAX HP by 20% (stacks up to 100%) and SPD by 20 (stacks up to 100) whenever this Champion kills an enemy. Resets each Round.