Petrifya Rockroot vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Petrifya Rockroot Demonspawn Magic Attack Rare Accuracy 30
Place: All battles
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Petrifya Rockroot 60 6 13380 1288 848 99 15 50 30 10
Genzin 60 6 17505 +4125 1553 +265 859 +11 100 +1 15 63 +13 30 0 -10

Skills comparison

Petrifya Rockroot

Flint Hail

Formula: 1.9*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 30% [Decrease DEF] debuff for 2 turns. If the target is under a [Poison Sensitivity] debuff placed by this Champion, each hit has a 20% chance of placing a 60% [Decrease DEF] debuff for 2 turns instead.

Desiccation

Formula: 2*ATK
Formula: 2*ATK
Attacks all enemies 2 times. The first hit has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. The second hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns.
Cooldown: 4

Rot Pulse

Formula: 2.1*ATK
Attacks 3 times at random. Each hit has a 25% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. If all hits land on the same target, also places a 5% [Poison] debuff for 2 turns.
Cooldown: 5
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]