Raf-Matab vs Androc the Glorious

Overall comparison

HERO Fraction Element Type Rarity Aura
Raf-Matab Barbarians Spirit HP Legendary Resist 60
Place: All battles
Androc the Glorious Banner Lords Spirit Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raf-Matab 60 6 22965 870 1178 97 15 50 50 10
Androc the Glorious 60 6 20640 -2325 859 -11 1619 +441 110 +13 15 50 50 0 -10

Skills comparison

Raf-Matab

Elderspear

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less.

Stampede

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 4

Shield of the Clans

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 5

Brawny Surge [P]

Formula: 50
This Champion’s RES is increased by 50 whenever their active skills are not on cooldown.
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Androc the Glorious

Pride's Bite

Formula: 3.3*DEF
Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 1 turn.

Radiant Claw

Formula: 3.5*DEF
Formula: 0.04*REL_TRG_HP*increasedTurnsCountByRelation
Attacks all enemies. Increases the duration of all ally buffs by 1 turn. Also heals all allies by 4% of their MAX HP for every buff on them that had its duration increased.
Cooldown: 4

Rock of Werinbur

Formula: (0.15*MAX_STAMINA)
Places a 50% [Increase RES] buff, a 25% [Strengthen] buff, and a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 15% [Continuous Heal] buff on all allies with less than 50% HP for 2 turns. Also fills the Turn Meter of all allies by 15%.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Knights of the Wild [P]

Formula: 10*BuffsCountOnTeam(allyTeamId)
Formula: 0.05*MAX_STAMINA
Increases each ally's RES by 10 for each buff on all allies. Critical hits inflicted by allies fill the Turn Meters of all allies by 5%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.