Ramantu Drakesblood vs Stokk the Broken

Overall comparison

HERO Fraction Element Type Rarity Aura
Ramantu Drakesblood Lizardmen Void Attack Legendary Accuracy 80
Place: All battles
Stokk the Broken Ogryn Tribes Spirit Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ramantu Drakesblood 60 6 15690 1487 1046 105 15 50 30 20
Stokk the Broken 60 6 20145 +4455 1079 -408 1156 +110 103 -2 15 50 30 20

Skills comparison

Ramantu Drakesblood

Psychic Overload

Formula: 3.2*ATK
Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Drake's Fury

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies (excluding the initial target) for 1 turn if the target has 4 or more debuffs after the attack.
Cooldown: 3

Blood Wings

Formula: 5*ATK
Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills. Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive skills.
Cooldown: 4

Arrogance [P]

Formula: 0.3*MAX_STAMINA
Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear], or [Provoke] debuff on this Champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The [Shield] buff is equal to 30% of this Champion’s MAX HP.
Stokk the Broken

Doom Flasks

Formula: 2.4*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of all [Poison] and [HP Burn] debuffs on the target by 1 turn.

Volatile Mixture

Formula: 2.2*ATK
Formula: 2.2*ATK
Formula: 0.03*REL_TRG_HP*(EffectsOfKindForceTickedBySkillOnRelationTargetCurrentTurnCount(ContinuousDamage_KindId)+EffectsOfKindForceTickedBySkillOnRelationTargetCurrentTurnCount(AoEContinuousDamage_KindId))
Formula: 0.2*MAX_STAMINA
Attacks all enemies 2 times. The first hit instantly activates one tick of all [Poison] and [HP Burn] debuffs on all enemies, and one tick of all [Continuous Heal] buffs on all allies. The second hit has a 75% chance of destroying each target's MAX HP by 3% for each [Poison] and [HP Burn] debuff activated on them by this skill (stacks up to 60%). Then fills the Turn Meters of all allies by 20%.
Cooldown: 5

Vengefire Flood

Formula: 4.4*ATK
Attacks all enemies. Has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If any targets are under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead. Also places two 15% [Continuous Heal] buffs on all allies for 2 turns.
Cooldown: 5

Rigged To Blow [P]

Formula: 0.1*DMG_MUL
The damage inflicted by [Poison] and [HP Burn] debuffs will ignore [Block Damage] and [Unkillable] buffs. Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.