Rector Drath vs Tomb Lord

Overall comparison

HERO Fraction Element Type Rarity Aura
Rector Drath Knight Revenant Force Support Epic Resist 55
Place: Doom tower
Tomb Lord Knight Revenant Spirit Support Legendary Accuracy 70
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rector Drath 60 6 17010 1035 1134 109 15 50 30 0
Tomb Lord 60 6 18165 +1155 1387 +352 980 -154 99 -10 15 50 30 20 +20

Skills comparison

Rector Drath

Scepter of Authority

Formula: 4*ATK
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Necro Mutation

Formula: 0.2*HP
Heals all allies by 20% of this Champion's MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP.
Cooldown: 5

Spirit Form

Formula: 0.6*TRG_HP
Formula: 0.6*MAX_STAMINA
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Cooldown: 6

Master of Ghosts [P]

Formula: 0.1*TRG_HP
Formula: 50
Whenever an ally under a [Veil] or [Perfect Veil] buff gets a turn, heals them by 10% of their MAX HP. Also increases the RES of allies under [Veil] or [Perfect Veil] buffs by 50. [Will only increase RES once per ally if there are multiple Rectors on the team.]
Tomb Lord

Crippling Blows

Formula: 1.1*ATK
Attacks 1 enemy 3 times. Places a 30% [Decrease SPD] debuff on the target for 2 turns if this attack is critical.

Death Burst

Formula: 5*ATK
Attacks 1 enemy. Has a 70% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If the hit is critical, has a 70% chance of placing four 5% [Poison] debuffs on all enemies for 2 turns.
Cooldown: 4

Blight

Formula: MAX_STAMINA
Decreases the Turn Meter of all enemies with less than 50% HP by 100%. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Gets an Extra Turn if an enemy's Turn Meter is decreased by this Skill.
Cooldown: 5
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