Riscarm vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Riscarm Banner Lords Spirit Defence Rare Defence 20%
Place: Crypts
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Riscarm 60 6 16680 705 1211 95 15 50 40 0
Warchief 60 6 18990 +2310 848 +143 1465 +254 102 +7 15 50 50 +10 10 +10

Skills comparison

Riscarm

Thundering Impact

Formula: 3.45*DEF
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Tower Above

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP.
Cooldown: 4

Stand Proud

Places a [Counterattack] buff on a target ally for 2 turns. Also places a 30% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.