Runekeeper Dazdurk vs Judge

Overall comparison

HERO Fraction Element Type Rarity Aura
Runekeeper Dazdurk Dwarves Void Support Epic Attack 25%
Place: All battles
Judge Dark Elves Magic Attack Rare Accuracy 30
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Runekeeper Dazdurk 60 6 20310 694 1255 105 15 50 30 0
Judge 60 6 12225 -8085 1476 +782 738 -517 103 -2 15 57 +7 30 0

Skills comparison

Runekeeper Dazdurk

Syphon Symbol

Formula: 3.3*DEF
Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns.

Rune of Battle

Formula: 0.25*MAX_STAMINA
Places a 50% [Increase ATK] buff on all allies for 2 turns, then fills the Turn Meters of all allies by 25%.
Cooldown: 5

Purity Sigil

Formula: 0.25*HP
Removes all debuffs from all allies, then heals all allies by 25% of this Champion's MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on allies that have a debuff removed.
Cooldown: 5
Judge

Eviscerate

Formula: 3*ATK*(1+0.1*TRG_DEBUFF_COUNT)
Attacks 1 enemy. Damage increases by 10% for each debuff on the target, stacking up to a maximum of 100%.

Blade Dance

Formula: 1.7*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies 2 times. Fills the Turn Meter by 10% for each critical hit.
Cooldown: 3

Chaos Armor [P]

With each hit has a 30% chance of placing a 50% [Decrease ACC] debuff OR a 30% [Decrease SPD] debuff OR a 50% [Decrease ATK] debuff OR a 60% [Decrease DEF] debuff on the target for 1 turn.