Sandlashed Survivor vs Rugnor Goldgleam

Overall comparison

HERO Fraction Element Type Rarity Aura
Sandlashed Survivor Orcs Spirit Defence Epic Defence 25%
Place: All battles
Rugnor Goldgleam Dwarves Void Attack Epic Attack 35%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sandlashed Survivor 60 6 15030 936 1365 94 15 50 45 0
Rugnor Goldgleam 60 6 16680 +1650 1409 +473 782 -583 99 +5 15 60 +10 30 -15 0

Skills comparison

Sandlashed Survivor

Smell Weakness

Formula: 1.6*DEF
Formula: 0.15*DEALT_DMG
Attacks 1 enemy 2 times. Has a 30% chance of placing a [Provoke] debuff on the target for 1 turn if this Champion has no debuffs. Heals by 15% of the damage inflicted if this Champion is under any debuff.

Endless Sands

Formula: 3.3*DEF
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Born Survivor [P]

Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally’s HP drops below 50%. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 5
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Rugnor Goldgleam

Thirsty Axe

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Gold-Mad Frenzy

Formula: 0.15*HP
Formula: 0.75*MAX_STAMINA
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Damage] buffs.
Cooldown: 4

Gleam of Avarice

Formula: 6*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5

Dire Grudge [P]

Decreases the cooldown of this Champion's Gleam of Avarice skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.