Seneschal vs Quintus the Triumphant

Overall comparison

HERO Fraction Element Type Rarity Aura
Seneschal Banner Lords Force Defence Epic -
Quintus the Triumphant Banner Lords Void Attack Legendary Attack 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Seneschal 60 6 19980 705 1266 105 15 50 45 0
Quintus the Triumphant 60 6 15030 -4950 1608 +903 969 -297 105 15 63 +13 30 -15 0

Skills comparison

Seneschal

Bloodied Mace

Formula: 2.6*DEF+2*ATK
Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns.

Misdirect

Places a [Perfect Veil] buff and a 15% [Continuous Heal] buff on an ally for 2 turns.
Cooldown: 4

Lordly Challenge

Places a [Counterattack] buff on this Champion for 2 turns. Has a 50% chance of placing a [Provoke] debuff on all enemies for 1 turn.
Cooldown: 5
-
Quintus the Triumphant

Encore Performance

Formula: 1.9*ATK
Formula: 1.9*ATK
Formula: 1.9*ATK
Formula: 1.9*ATK
Attacks 1 enemy. Places an extra hit if the target has no buffs. If this attack is critical, repeats the attack once.

Strip Away

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion's Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy.
Cooldown: 4

Crowd Favorite

Formula: 3.8*ATK
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns before attacking. Resets the cooldown of the [Strip Away] skill if this attack kills an enemy.
Cooldown: 4

Percussion [P]

Formula: (0.1*REL_TRG_BUFF_COUNT)*REL_TRG_HP
Each of this Champion’s skills deals additional pure damage. The amount of pure damage dealt is equal to 10% of the target’s MAX HP for each buff on them. The additional pure damage dealt will ignore [Shield] buffs.