Senna Amberheart vs Ozilda the Wicked

Overall comparison

HERO Fraction Element Type Rarity Aura
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles
Ozilda the Wicked Dark Elves Void Support Legendary Accuracy 70
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Senna Amberheart 60 6 18990 1112 1200 113 15 50 40 0
Ozilda the Wicked 60 6 21810 +2820 925 -187 1200 108 -5 15 50 30 -10 20 +20

Skills comparison

Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.
Ozilda the Wicked

Enfeebling Curse

Formula: 3.8*ATK
Attacks all enemies. Has a 40% chance of placing a [Block Active Skills] debuff for 1 turn. Has a 100% chance instead against targets who are under a [Fear] or [True Fear] debuff.

You Can't Escape Me!

Formula: 0.3*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Removes all buffs from all enemies. Steals 30% of each enemy’s Turn Meter if they’re under a [Fear] or [True Fear] debuff. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 100% [Ensnare] debuff on all enemies for 2 turns.
Cooldown: 5

Lambs To Slaughter

Formula: 5*ATK
Formula: 1
Attacks all enemies. Places a [Master Seal] debuff on the initial target for 2 turns. Also has a 30% chance of placing a [Sheep] debuff on all other enemies for 1 turn. Places a [Block Passive Skills] debuff for 2 turns instead, if the 30% chance does not activate [Sheep] debuff.
Cooldown: 6

Beyond Deranged [P]

Formula: 0.2*DMG_MUL
This Champion is immune to [Sheep], [Fear], [True Fear], [Ensnare], [Block Active Skills], [Seal], [Master Seal], and [Block Passive Skills] debuffs. Whenever an enemy receives a buff, has a 50% chance of placing a [True Fear] debuff on that enemy for 1 turn. Will ignore any [Block Debuffs] buffs. This effect can only activate once per skill, and once per target. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion and their allies deal 20% more damage against enemies under [Fear] or [True Fear] debuffs. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.