Signy of Highshield vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Signy of Highshield Banner Lords Magic HP Epic -
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Signy of Highshield 60 6 20640 749 1178 97 15 50 45 0
Warchief 60 6 18990 -1650 848 +99 1465 +287 102 +5 15 50 50 +5 10 +10

Skills comparison

Signy of Highshield

Platebreaker

Formula: 0.12*HP
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 50% [Decrease RES] debuff for 2 turns. Each hit also heals this Champion by 20% of the damage inflicted.

Highshield's Defiance

Formula: 0.24*HP
Attacks all enemies. Before attacking, has a 75% chance of removing 1 random debuff from all allies. After the attack, has a 75% chance of removing a random buff from all enemies.
Cooldown: 4

Just Cause

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 6

Hero of the People [P]

When this Champion is under a [Reflect Damage] buff and an enemy attempts to place a debuff, has a 20% chance to reflect the debuff back onto the attacker.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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