Skullcrown vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Skullcrown Knight Revenant Void Attack Epic
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Skullcrown 60 6 14535 1509 826 96 15 60 30 0
Ninja 60 6 16845 +2310 1509 947 +121 100 +4 15 63 +3 30 10 +10

Skills comparison

Skullcrown

Wave of Souls

Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks all enemies. Places an extra hit if the target has more than 50% HP.

Corrupting Touch

Formula: 4.3*ATK
Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Resilient [P]

Places an [Unkillable] buff on this Champion for 1 turn every time their HP drops below 20%.
Cooldown: 6

From Beyond [P]

Formula: 0.3*HP
Revives this Champion with 30% HP. [Only available when Sinesha is on the same team.]
Cooldown: 8
Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.

See also