Sniktraak vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Sniktraak Skinwalkers Spirit HP Legendary HP 33%
Place: All battles
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sniktraak 60 6 22965 826 1222 99 15 50 45 20
Warchief 60 6 18990 -3975 848 +22 1465 +243 102 +3 15 50 50 +5 10 -10

Skills comparison

Sniktraak

Misery Morningstar

Formula: 0.25*HP
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. If the target is under a [Leech] debuff, has a 100% chance of placing a 50% [Decrease ATK] debuff on the target for 2 turns before attacking.

Cloying Horror

Formula: 0.35*HP
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. The [Shield] buff cannot be removed if it is placed when there are any enemies under [Leech] debuffs.
Cooldown: 4

Vermin Vitae

Formula: 0.5*HP
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 30% [Reflect Damage] buff on all allies for 2 turns, then heals this Champion by 50% of their MAX HP.
Cooldown: 5

Soul Rot [P]

Formula: 0.5*DEALT_DMG
Formula: (((RelationProducerHasEffectOfType(ReflectDamage30))*(0.66*DMG_MUL))+((RelationProducerHasEffectOfType(ReflectDamage15))*(1.33*DMG_MUL)))
Whenever an ally under a [Reflect Damage] buff is attacked, places a [Leech] debuff on the attacker for 1 turn. Reflects 50% of the damage this Champion receives back to the attacker. Increases the amount of damage reflected by 20% from [Reflect Damage] buffs placed by allies.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
-