Soulless vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity Aura
Soulless Knight Revenant Void Defence Legendary Defence 33%
Place: All battles
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Soulless 60 6 19650 848 1421 97 15 50 50 10
Narma the Returned 60 6 19815 +165 1002 +154 1255 -166 105 +8 15 50 30 -20 20 +10

Skills comparison

Soulless

Bewildering Blow

Formula: 3.6*DEF
Formula: -0.3
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Will ignore 30% of the target’s DEF if the target is under a [Provoke] debuff.

Wave of Despair

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance to remove all buffs. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a [Hex] debuff for 2 turns.
Cooldown: 3

Reign of Terror

Formula: 4.9*DEF
Formula: DMG_MUL*0.1*TRG_DEBUFF_COUNT
Attacks all enemies. Increases the duration of all debuffs on each target by 1 turn, then places a [Provoke] debuff on all enemies for 1 turn. Places a [Shield] buff on all allies for 2 turns equal to 30% of damage inflicted, and a [Counterattack] buff on this Champion for 2 turns. Damage increases by 10% for each debuff on the target.
Cooldown: 4

Foul Provocation [P]

Formula: -0.3*REL_TRG_RES
Formula: DMG_MUL*0.25
Will ignore 30% of a target’s RES if the target's DEF is lower than this Champion's. Allies deal 25% more damage to targets under a [Provoke] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.