Sunken Sentinel vs Soulless

Overall comparison

HERO Fraction Element Type Rarity Aura
Sunken Sentinel Argonites Void Attack Rare Attack 15%
Place: All battles
Soulless Knight Revenant Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sunken Sentinel 60 6 12390 1277 925 95 15 57 30 0
Soulless 60 6 19650 +7260 848 -429 1421 +496 97 +2 15 50 -7 50 +20 10 +10

Skills comparison

Sunken Sentinel

Restorative Slash

Formula: 3.7*ATK
Formula: 3.7*ATK
Attacks 1 enemy. Places an extra hit if the target is under a [Decrease DEF] debuff.

Sunken Swords

Formula: 3.9*ATK
Formula: (relationChance+0.05*aliveAlliesCount)/relationChance
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases by 5% for each alive ally.
Cooldown: 5

Defender of Agaris

Formula: 6*ATK
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 20% of the damage inflicted. Heals this Champion by 30% instead if the target is under a [Decrease DEF] debuff. Destroys the target's MAX HP by 20% of the damage inflicted. Destroys the target's MAX HP by 30% instead if the target is under a [Decrease DEF] debuff.
Cooldown: 4
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Soulless

Bewildering Blow

Formula: 3.6*DEF
Formula: -0.3
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Will ignore 30% of the target’s DEF if the target is under a [Provoke] debuff.

Wave of Despair

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance to remove all buffs. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a [Hex] debuff for 2 turns.
Cooldown: 3

Reign of Terror

Formula: 4.9*DEF
Formula: DMG_MUL*0.1*TRG_DEBUFF_COUNT
Attacks all enemies. Increases the duration of all debuffs on each target by 1 turn, then places a [Provoke] debuff on all enemies for 1 turn. Places a [Shield] buff on all allies for 2 turns equal to 30% of damage inflicted, and a [Counterattack] buff on this Champion for 2 turns. Damage increases by 10% for each debuff on the target.
Cooldown: 4

Foul Provocation [P]

Formula: -0.3*REL_TRG_RES
Formula: DMG_MUL*0.25
Will ignore 30% of a target’s RES if the target's DEF is lower than this Champion's. Allies deal 25% more damage to targets under a [Provoke] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.