Sunken Sentinel vs Toragi the Frog

Overall comparison

HERO Fraction Element Type Rarity Aura
Sunken Sentinel Argonites Void Attack Rare Attack 15%
Place: All battles
Toragi the Frog Shadowkin Magic HP Epic Resist 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sunken Sentinel 60 6 12390 1277 925 95 15 57 30 0
Toragi the Frog 60 6 21810 +9420 892 -385 958 +33 96 +1 15 50 -7 45 +15 0

Skills comparison

Sunken Sentinel

Restorative Slash

Formula: 3.7*ATK
Formula: 3.7*ATK
Attacks 1 enemy. Places an extra hit if the target is under a [Decrease DEF] debuff.

Sunken Swords

Formula: 3.9*ATK
Formula: (relationChance+0.05*aliveAlliesCount)/relationChance
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases by 5% for each alive ally.
Cooldown: 5

Defender of Agaris

Formula: 6*ATK
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 20% of the damage inflicted. Heals this Champion by 30% instead if the target is under a [Decrease DEF] debuff. Destroys the target's MAX HP by 20% of the damage inflicted. Destroys the target's MAX HP by 30% instead if the target is under a [Decrease DEF] debuff.
Cooldown: 4
-
Toragi the Frog

Swamp Club

Formula: 0.2*HP
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Potent Stench

Formula: 0.2*HP
Formula: (0.5+0.05*fromSnapshot_EnemyTeamDebuffsCountAfterBaseEffectStartProcessing)/0.5
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. The chance increases by 5% for each debuff on the enemy team.
Cooldown: 4

Bog Blessing

Formula: (0.25+0.025*EnemyTeamAppliedEffectsTotalCountOfKind(ContinuousDamage_KindId))*HP
Places a [Shield] buff equal to 15% of this Champion’s MAX HP and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also heals this Champion by 25% of their MAX HP and places a 30% [Reflect Damage] buff on them for 3 turns. The heal increases by 2.5% for each [Poison] debuff on the enemy team.
Cooldown: 5

Toxic Blood [P]

When attacked, has a 50% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Occurs once per hit.