Taya vs Galleus Bloodcrest

Overall comparison

HERO Fraction Element Type Rarity Aura
Taya Shadowkin Void Attack Epic Accuracy 50
Place: All battles
Galleus Bloodcrest Skinwalkers Force Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Taya 60 6 12885 1465 980 95 15 60 30 0
Galleus Bloodcrest 60 6 22140 +9255 881 -584 1498 +518 101 +6 15 50 -10 50 +20 20 +20

Skills comparison

Taya

Daze Powder

Formula: 3.65*ATK
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Venom Kunai

Formula: 1.95*ATK
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns.
Cooldown: 4

Blood Boil

Formula: 5.5*ATK
Attacks 1 enemy. Has a 75% chance of instantly activating one tick of all [Poison] debuffs and [HP Burn] debuffs on the target. Also has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 4
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Galleus Bloodcrest

Wing Clip

Formula: 3.6*DEF
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. When counterattacking, the damage inflicted by this skill is based on this Champion’s DEF and the enemy’s MAX HP.

Cutting Jibe

Formula: 4.7*DEF
Attacks all enemies. Places a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Provoke] debuff for 2 turns instead. Also places an [Unkillable] buff on this Champion for 1 turn and a [Counterattack] buff on them for 2 turns.
Cooldown: 3

Bloodcrest's Call

Formula: TotalDestroyedHPForTeam(allyTeamId)
Fully restores all allies' destroyed MAX HP. Also places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Then, grants an Extra Turn.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

None

Formula: 3.6*DEF+0.05*TRG_HP

Rule the Roost [P]

Formula: 0.50*DEALT_DMG
Formula: 1*DEALT_DMG
Formula: 0.5*DEALT_DMG
Reflects 50% of the damage this Champion receives back to the attacker. If the attacker is a Boss, reflects 100% of the damage this Champion receives. Also heals this Champion by 50% of the damage received.