Teela Goremane vs Vogoth

Overall comparison

HERO Fraction Element Type Rarity Aura
Teela Goremane Orcs Magic Support Legendary Resist 50
Place: All battles
Vogoth Undead Hordes Spirit HP Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Teela Goremane 60 6 21975 892 1222 98 15 63 30 0
Vogoth 60 6 19320 -2655 804 -88 1211 -11 89 -9 15 50 -13 30 15 +15

Skills comparison

Teela Goremane

Hexdrinker Scimitar

Formula: 0.2*HP
Attacks 1 enemy. Steals 1 random buff from the target. Also has a 50% chance of stealing another random buff if the target is under 2 or more buffs.

Pyre Strike

Formula: 0.22*HP
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 3

Life Worm

Formula: 0.2*HP
Attacks all enemies. Has an 85% chance of increasing the duration of all [HP Burn] debuffs on all enemies by 1 turn. Also has an 85% chance of placing a [Leech] debuff and a [Hex] debuff for 2 turns.
Cooldown: 5
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Vogoth

Horrendous Strength

Formula: 0.07*HP
Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn.

Wave of Revulsion

Formula: 0.2*HP
Attacks all enemies. Has a 60% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns on targets who receive the [Provoke] debuff from this skill.
Cooldown: 4

Festering Dynamo [P]

Formula: 0.5*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.125*DEALT_DMG
Whenever this Champion is attacked, heals all allies by 50% of the damage received. [Only heals by 25% of the damage received from Boss attacks. This Champion only receives half of the heal that all other allies receive.]

Eerie Presence [P]

When attacked, places a [Leech] debuff on the attacker for 2 turns. If the attacker is under a [Provoke] debuff placed by this Champion, also has a 70% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack.