Ultimate Deathknight vs Ezio Auditore

Overall comparison

HERO Fraction Element Type Rarity Aura
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles
Ezio Auditore The Sacred Order Spirit Attack Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ultimate Deathknight 60 6 20640 782 1421 97 15 50 40 20
Ezio Auditore 60 6 16020 -4620 1498 +716 1013 -408 99 +2 15 63 +13 30 -10 0 -20

Skills comparison

Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.
Ezio Auditore

Eagle Dive

Formula: 4*ATK
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

Da Vinci's Design

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 2 turns. These debuffs cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. Instantly activates all [Poison] debuffs on enemies under 4 or more debuffs. If any enemies are under a [Stone Skin] buff, has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns on them instead. These debuffs cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If all enemies are under a [Stone Skin] buff, decreases each [Bomb] debuff’s detonation countdown by 1 turn.
Cooldown: 4

Hidden Gun

Formula: 5*ATK
Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. Will ignore 35% of the target’s DEF, as well as [Shield] and [Strengthen] buffs.
Cooldown: 4

Everything Is Permitted [P]

Formula: 2*ATK
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

Full Synchronization [P]

Formula: -DEALT_DMG
Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round. Whenever this Champion is about to receive damage that would exceed 50% of their MAX HP, has a 35% chance of decreasing the damage received to 0 instead. Whenever this Champion is attacked, also has a 35% chance of counterattacking.