Ultimate Deathknight vs Pestilus

Overall comparison

HERO Fraction Element Type Rarity Aura
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles
Pestilus Knight Revenant Spirit Support Epic Accuracy 50
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ultimate Deathknight 60 6 20640 782 1421 97 15 50 40 20
Pestilus 60 6 20145 -495 848 +66 1112 -309 94 -3 15 50 30 -10 15 -5

Skills comparison

Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.
Pestilus

Blood Call

Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 2 times at random. Has a 30% chance of placing a [Leech] debuff for 2 turns.

Flames Within

Formula: 5*ATK
Formula: 0.15*TRG_HP
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Heals all allies by 15% of their MAX HP if the [HP Burn] debuff is placed. Fills the Turn Meters of all allies by 15% if the [HP Burn] debuff is not placed.
Cooldown: 4

Battle Weirding

Places a 50% [Increase ACC] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5
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