Valla vs Vogoth

Overall comparison

HERO Fraction Element Type Rarity
Valla Barbarians Spirit Defence Epic
Vogoth Undead Hordes Spirit HP Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Valla 60 6 16845 771 1409 99 15 60 30 0
Vogoth 60 6 19320 +2475 804 +33 1211 -198 89 -10 15 50 -10 30 15 +15

Skills comparison

Valla

Piercing Blade

Formula: 1.55*DEF
Formula: 0.15*DMG_MUL
Attacks 1 enemy 2 times. Increases the inflicted damage by 15% if the target is under a [Shield] buff.

Crush The Wall

Formula: 3.8*DEF
Removes all [Shield] buffs on all enemies, then attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Cooldown: 4

Fortified Core

Formula: 0.5*MAX_STAMINA
Places a [Shield] buff on this Champion for 3 turns equal to 20% of their MAX HP. Also places a 60% [Increase DEF] buff on this Champion for 3 turns and fills this Champion’s Turn Meter by 50%.
Cooldown: 4

Resolute Defense [P]

Formula: -0.15*DMG_MUL
Decreases the damage received by this Champion by 15% while under a [Shield] buff.
Vogoth

Horrendous Strength

Formula: 0.07*HP
Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn.

Wave of Revulsion

Formula: 0.2*HP
Attacks all enemies. Has a 60% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns on targets who receive the [Provoke] debuff from this skill.
Cooldown: 4

Festering Dynamo [P]

Formula: 0.5*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.125*DEALT_DMG
Whenever this Champion is attacked, heals all allies by 50% of the damage received. [Only heals by 25% of the damage received from Boss attacks. This Champion only receives half of the heal that all other allies receive.]

Eerie Presence [P]

When attacked, places a [Leech] debuff on the attacker for 2 turns. If the attacker is under a [Provoke] debuff placed by this Champion, also has a 70% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack.