Vault Keeper Wixwell vs Mad Hatter

Overall comparison

HERO Fraction Element Type Rarity Aura
Vault Keeper Wixwell The Sacred Order Force Defence Legendary Defence 28%
Place: All battles
Mad Hatter Knight Revenant Force Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vault Keeper Wixwell 60 6 19650 771 1498 102 15 50 50 0
Mad Hatter 60 6 23295 +3645 859 +88 1167 -331 108 +6 15 50 30 -20 20 +20

Skills comparison

Vault Keeper Wixwell

Deadbolt

Formula: 1.5*DEF
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Provoke] debuff for 1 turn. If the target is a Boss, the chance increases to 80%.

Tempest of Knowledge

Formula: 3.5*DEF
Formula: (REL_TRG_SHIELDS_SUM_VALUE*0.03)*increasedTurnsCountByRelation
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also increases the duration of all ally buffs by 1 turn. Then increases the value of all [Shield]s on all allies. The value of each [Shield] is increased proportional to the total number of buffs which had their duration increased.
Cooldown: 4

Codex Intercipio

Places 2 [Intercept] stacks on a target ally. Also places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 5

Isolated Lunacy [P]

At the start of each Round, places a [Counterattack] buff on this Champion for 1 turn. This buff cannot be removed. At the end of this Champion’s turn, places a [Counterattack] buff on them for 1 turn.
Mad Hatter

Dastardly Distillation

Formula: 0.1*HP
Attacks 1 enemy 2 times. Each hit has a 25% chance of stealing 1 random buff. Each hit also has a 75% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under a [Hex] debuff.

Mixture Most Foul

Formula: 0.2*HP
Formula: (0.1*DMG_MUL)*REL_TRG_DEBUFF_COUNT
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by the ally joining the attack will increase by 10% per each debuff on the target.
Cooldown: 5

A Whiff of Madness

Formula: 0.2*MAX_STAMINA
Increases the duration of all buffs on all allies by 1 turn, and decreases the duration of all debuffs on all allies by 1 turn. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Time For Tea! [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.2*TRG_HP
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1
Formula: HeroCounterWithId(2)*0
Every 10 turns taken by allies, heals all allies by 20% of their MAX HP. Every 6 turns taken by enemies, places a [True Fear] debuff on all enemies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.