Venomage vs Rian the Conjurer

Overall comparison

HERO Fraction Element Type Rarity Aura
Venomage Lizardmen Magic Support Epic Accuracy 45
Place: All battles
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Venomage 60 6 17175 1002 1156 96 15 50 30 15
Rian the Conjurer 60 6 17010 -165 1002 1167 +11 98 +2 15 50 30 15

Skills comparison

Venomage

Toxicity

Formula: 2.4*ATK
Formula: 0.75*DEALT_DMG
Formula: 2.4*ATK
Formula: 0.75*DEALT_DMG
Attacks 1 enemy 2 times. Destroys the target's MAX HP by 75% of the damage inflicted if they are under a [Heal Reduction] debuff. Each hit has a 35% chance of activating one tick of two [Poison] debuffs on the target.

Neurotoxin

Formula: 6*ATK
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target is under a [Poison] debuff.
Cooldown: 4

Fleshmelter Venom

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 3 turns. Also has a 75% chance of placing two 5% [Poison] debuffs for 2 turns.
Cooldown: 4

Pain Writhe [P]

Formula: -0.15*DMG_MUL
Enemies under [Heal Reduction] debuffs inflict 15% less damage.
Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
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