Vergis vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Vergis High Elves Spirit Defence Epic Defence 33%
Place: Dungeons
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vergis 60 6 16020 925 1310 98 15 50 45 0
Warchief 60 6 18990 +2970 848 -77 1465 +155 102 +4 15 50 50 +5 10 +10

Skills comparison

Vergis

Pierce

Formula: 3.9*DEF
Attacks 1 enemy. Has a 40% chance of placing a 30% [Reflect Damage] buff on a random ally for 2 turns.

Aegis

Places a 15% [Continuous Heal] buff, a 30% [Increase SPD] buff, and a 30% [Reflect Damage] buff on a target ally for 3 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on this Champion for 2 turns.
Cooldown: 4

Second Wind [P]

[Passive Effect] Places a [Shield] buff on this Champion equal to 10% of their MAX HP for 2 turns whenever this Champion loses 10% or more of their MAX HP from a single hit. [Active Effect] Places a 15% [Continuous Heal] buff on this Champion for 2 turns every time their HP drops below 50%.
Cooldown: 3
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.