Vergumkaar vs Rian the Conjurer

Overall comparison

HERO Fraction Element Type Rarity Aura
Vergumkaar Lizardmen Spirit Support Legendary Resist 55
Place: All battles
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vergumkaar 60 6 22140 914 1189 104 15 50 50 10
Rian the Conjurer 60 6 17010 -5130 1002 +88 1167 -22 98 -6 15 50 30 -20 15 +5

Skills comparison

Vergumkaar

Bejeweled Bulk

Formula: 5*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. The chance increases by 25% if there is at least one buff on the target.

Honored Ancient

Removes all debuffs from all allies. Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP.
Cooldown: 4

Crushing Trample

Formula: 4.85*ATK
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 100% [Heal Reduction] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 5

Saurian Stoic [P]

Formula: 0.25*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Immune to [Provoke] and [Stun] debuffs. Fills this Champion's Turn Meter by 25% each time an enemy attempts to place a [Provoke] or [Stun] debuff on this Champion. Will also fill this Champion's Turn Meter by 15% whenever an ally receives a [Provoke] or [Stun] debuff.
Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
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