Versulf the Grim vs Senna Amberheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Versulf the Grim Knight Revenant Force HP Legendary HP 33%
Place: All battles
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Versulf the Grim 60 6 22635 870 1200 96 15 50 50 10
Senna Amberheart 60 6 18990 -3645 1112 +242 1200 113 +17 15 50 40 -10 0 -10

Skills comparison

Versulf the Grim

Stern Admonishing

Formula: 0.23*HP
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Reign of Sorrow

Formula: 0.25*HP
Formula: 0.25*HP
Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], [Provoke], [Petrification] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Quality Minions

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Infectious Fury [P]

When hit, has a 20% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.
Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.