Vildrax vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Vildrax Demonspawn Magic Support Epic Accuracy 40
Place: All battles
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vildrax 60 6 19650 738 1255 97 15 50 30 15
Ultimate Deathknight 60 6 20640 +990 782 +44 1421 +166 97 15 50 40 +10 20 +5

Skills comparison

Vildrax

Verminous Grasp

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Leech] debuff for 2 turns.

Duke of Flies

Formula: 5*ATK
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 2 turns.
Cooldown: 3

Swarm of Horrors

Formula: 4.5*ATK
Attacks all enemies. Has an 80% chance of increasing the duration of all enemy debuffs by 1 turn. When hitting enemies under [Hex] debuffs, also has a 60% chance of putting one of their skills on cooldown.
Cooldown: 5

Pestiferous [P]

Has a 10% chance of stealing the heal each time an enemy under a [Hex] debuff is about to be healed. [Does not work against Bosses. The amount healed will be the same as it would have been on the original target of the heal, except if the heal is based on the target's HP, in which it will scale off [Vildrax]'s HP.]
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Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.