Warchief vs Azure

Overall comparison

HERO Fraction Element Type Rarity
Warchief Skinwalkers Force Defence Legendary
Azure Banner Lords Void HP Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Azure 60 6 19320 +330 958 +110 1057 -408 97 -5 15 50 45 -5 0 -10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
Azure

Lunge

Formula: ATK*2.1
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Stun] debuff for 1 turn. This chance increases to 100% if the target has an [Increase SPD] buff.

Aegis

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Shield] buff on this Champion equal to 40% of this Champion's MAX HP for 2 turns. This buff cannot be removed.
Cooldown: 6

Coup de Grace

Formula: 2*ATK+0.2*HP
Formula: 2*ATK+0.2*HP
Formula: 0.5*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Places an extra hit if the target has a [Stun] debuff. The extra hit is always critical. Steals 50% of the target's Turn Meter if they are not under a [Stun] debuff.
Cooldown: 5