Warchief vs Canoness

Overall comparison

HERO Fraction Element Type Rarity Aura
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles
Canoness The Sacred Order Magic Defence Epic Speed 20%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Canoness 60 6 17670 -1320 804 -44 1321 -144 98 -4 15 50 45 -5 0 -10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
Canoness

Lead the Charge

Formula: 3.5*DEF
Attacks 1 enemy. Has a 50% chance of placing a 50% [Increase ATK] buff on a random ally for 2 turns.

Blinding Assault

Formula: 5.7*DEF
Attacks 1 enemy. Has an 80% chance of placing a 50% [Decrease ACC] debuff and a [Leech] debuff on the target for 2 turns. This attack is always critical.
Cooldown: 4

Stalwart Guardian

Places a 50% [Ally Protection] buff on the target for 2 turns and a 60% [Increase DEF] buff on the target and on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 4