Warchief vs Gaius the Gleeful

Overall comparison

HERO Fraction Element Type Rarity Aura
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles
Gaius the Gleeful Knight Revenant Magic Attack Legendary Attack 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Gaius the Gleeful 60 6 15195 -3795 1586 +738 980 -485 105 +3 15 63 +13 30 -20 10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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Gaius the Gleeful

Chuckling Sickles

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy.

Jester's Remedy

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff on each enemy for 1 turn. Also has a 75% chance of placing 2 [Bomb] debuffs on each enemy that detonate after 2 turns.
Cooldown: 4

Explosive Wit

Formula: 2.9*ATK
Formula: 2.9*ATK
Attacks 1 enemy 2 times. The first hit instantly detonates all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target.
Cooldown: 5

Mad Bomber [P]

When attacked, has a 30% chance of placing a [Bomb] debuff on the attacker that detonates after 2 turns. Occurs once per hit. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK. Instantly detonates all [Bomb] debuffs on all enemies whenever this Champion is killed.