Warchief vs Roxam

Overall comparison

HERO Fraction Element Type Rarity
Warchief Skinwalkers Force Defence Legendary
Roxam Lizardmen Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Roxam 60 6 16020 -2970 1553 +705 958 -507 103 +1 15 63 +13 30 -20 10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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Roxam

Chroma Shift

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Also places a [Perfect Veil] buff on this Champion for 1 turn if this attack is critical. If this Champion is under a [Veil] or [Perfect Veil] buff, fills this Champion's Turn Meter by 20% instead.

Jungle Ambush

Formula: 6.4*ATK
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 50%. Has a 75% chance of placing a [Stun] debuff on the target for 1 turn when attacking while under a [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Sleep] debuff on the target for 1 turn when attacking without a [Veil] or [Perfect Veil] buff. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking without a [Veil] or [Perfect Veil] buff. Will ignore [Shield], [Strengthen], and [Unkillable] buffs.
Cooldown: 4

Flicker Step

Formula: 6.4*ATK
Formula: 4.5*ATK
(While under a [Veil] or [Perfect Veil] buff) Attacks all enemies. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of the Jungle Ambush skill by 2 turns. Will ignore [Block Debuffs], [Shield], and [Strengthen] buffs. (While not under a [Veil] or [Perfect Veil] buff) Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff on the target for 2 turns before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Cooldown: 4

Chameleon [P]

Formula: -0.15
Formula: -0.15
Places a [Block Debuffs] and a 50% [Increase ATK] buff on this Champion for 1 turn, and a 15% [Continuous Heal] buff for 2 turns whenever they receive a [Veil] or [Perfect Veil] buff. Places a protected [Perfect Veil] buff on this Champion for 1 turn whenever an enemy receives a buff from skills. If the target's MAX HP is higher than this Champion's, will ignore 15% of the target’s DEF. If the target's MAX HP is more than double this Champion's, will ignore 30% of the target’s DEF instead.