Achak the Wendarin vs Deathless

Overall comparison

HERO Fraction Element Type Rarity Aura
Achak the Wendarin Demonspawn Force Support Epic Defence 25%
Place: All battles
Deathless Knight Revenant Spirit Defence Epic Resist 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Achak the Wendarin 60 6 17505 947 1189 94 15 50 30 15
Deathless 60 6 18990 +1485 881 -66 1156 -33 92 -2 15 50 30 0 -15

Skills comparison

Achak the Wendarin

Devour All Hope

Formula: 3.5*ATK
Formula: 0.15*TRG_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the duration of 1 random buff if the target is under a [HP Burn] debuff. Also has a 30% chance of decreasing the target’s Turn Meter by 15% if they are under a [Freeze] debuff.

Cannibal Might

Places a [Block Debuffs] buff on all allies for 1 turn and a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Frostfire Gale

Formula: 5.5*ATK
Attacks all enemies. Has a 70% chance of placing a [Freeze] debuff for 1 turn on enemies whose ATK is higher than their DEF. Has a 70% chance of placing a [HP Burn] debuff for 1 turn on enemies whose DEF is equal to or higher than their ATK.
Cooldown: 5

Twisted Hunger [P]

Formula: 0.05*TRG_B_HP
Formula: 0.1*MAX_STAMINA
Heals all allies by 5% of their MAX HP every time an enemy under a [HP Burn] debuff gets a turn. Fills the Turn Meters of all allies by 10% every time an enemy under a [Freeze] debuff gets a turn.
Deathless

Grave Whispers

Formula: 4.5*DEF
Attacks 1 enemy. Has a 70% chance of placing a 60% [Decrease DEF] debuff for 2 turns if 1 or more allies are dead, a 30% [Decrease SPD] debuff for 2 turns if 2 or more allies are dead, and a 50% [Decrease ACC] debuff for 2 turns if 3 or more allies are dead. Damage inflicted is proportional to DEF.

Vile Insults

Formula: 6.2*DEF
Places a 30% [Reflect Damage] buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 3

Grim Revenge

Formula: (4+deadAlliesCount)*DEF
Formula: (4+deadAlliesCount)*DEF
Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies.
Cooldown: 7
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