Arashi the Riptide vs Valkanen

Overall comparison

HERO Fraction Element Type Rarity
Arashi the Riptide Shadowkin Spirit HP Legendary
Valkanen Undead Hordes Void Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Arashi the Riptide 60 6 23955 793 1189 100 15 63 40 0
Valkanen 60 6 14865 -9090 1531 +738 1057 -132 96 -4 15 63 30 -10 10 +10

Skills comparison

Arashi the Riptide

Concealed Blades

Formula: 0.14*HP
Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 1 random buff. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

Nautical Assassin

Formula: 0.34*HP
Formula: 0.34*HP
Attacks 1 enemy. Will ignore 25% of the target’s DEF, as well as [Shield] and [Strengthen] buffs. Will also ignore [Stone Skin] buffs if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack kills an enemy, increases the duration of all buffs on this Champion by 1 turn.
Cooldown: 5

Riptide's Onslaught

Formula: 0.32*HP
Formula: HeroCounterWithId(1)+1
Formula: -0.05*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1*killedEnemiesCount
Attacks all enemies. Before attacking, places a [Perfect Veil] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. This attack deals single-target damage to each target individually, rather than AoE damage. Will ignore 15% of the first enemy’s DEF. After hitting the first enemy, will hit every other enemy. Following the initial hit, each subsequent hit ignores 5% more of the target's DEF (stacks up to 35%). For each enemy killed by this attack, increases this Champion’s HP by 5% (stacks up to 30%).
Cooldown: 6

Skill 95905 name

Formula: 0.05*B_HP*HeroCounterWithId(2)
Skill 8000628 description

Pirate Lord [P]

Formula: 0.3*MAX_STAMINA
[Passive Effect] At the start of each Round, places a [Perfect Veil] buff on this Champion for 1 turn. Has a 20% chance to reflect all damage and debuffs this Champion receives back to the attacker. Will only work on skills that inflict damage, or inflict damage and place debuffs. Does not work against Bosses. [Active Effect] If the reflected damage kills an enemy, fills this Champion’s Turn Meter by 30% and places a [Perfect Veil] buff on this Champion for 1 turn.
Cooldown: 4
Valkanen

Dread Scythe

Formula: 3.6*ATK
Attacks 1 enemy. This attack ignores [Shield] buffs. Has a 60% chance of increasing the duration of all debuffs on the target by 1 turn. Also has an 80% chance of applying a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under a [Hex] debuff.

Hex of Blades

Formula: 4.2*ATK+((4.2*ATK)*0.1*TRG_DEBUFF_COUNT)
Formula: aliveEnemiesCount-1
Formula: -0.2*TRG_RES*deadAlliesCount
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, has an 80% chance of placing a [Hex] debuff on all enemies for 2 turns. Will ignore 20% of each enemy's RES for each dead ally. Damage of this skill increases by 10% for each debuff on each enemy.
Cooldown: 4

Death's Bargain

Formula: 0.5*REL_TRG_HP
Formula: EXCESSIVE_HEAL
Formula: 1*TRG_HP
Formula: 0.75*MAX_STAMINA
Target an ally. If the ally is alive, kills them and unlocks a secret skill, Malice Unleashed. Also places a 25% [Weaken] debuff for 2 turns and [True Fear] debuff for 1 turn on all enemies. These debuffs cannot be resisted or blocked. Then, fills this Champion's Turn Meter by 75%. If the ally is dead, heals this Champion by 50% of the dead ally's MAX HP. If all allies are dead, also unlocks a secret skill, Malice Unleashed. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal. If this Champion already has a [Shield] buff, the value of the [Shield] is increased by any surplus heal. Then, fills this Champion's Turn Meter by 75%.
Cooldown: 5

Malice Unleashed

Formula: (targetIsBoss*(7.5*ATK))+((TRG_ATK>=ATK)*(!targetIsBoss*7.5*(ATK+TRG_ATK)))+((TRG_ATK<ATK)*(!targetIsBoss*(7.5*ATK)))
Formula: -0.5
Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal to or higher than this Champion's ATK, this attack gains a bonus damage multiplier, equal to the target's ATK. Not applicable to Bosses. If the target's ATK is less than this Champion's ATK, this attack will ignore 50% of the target's DEF. This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.

Phantom Bulwark [P]

Formula: 0.5*REL_TRG_HP
Formula: -0.2*TRG_RES*deadAlliesCount
[Active Effect] Places a [Shield] buff on this Champion each time an ally or enemy Champion dies. The value of the [Shield] buff is equal to 50% of the dead Champion's MAX HP. This [Shield] buff cannot be removed, stolen, or transferred. If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead Champion's MAX HP. Does not activate when a Boss or minion dies. [Passive Effect] Whenever an enemy hits this Champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [True Fear], [Freeze], [Provoke], [Petrification], [Sleep], and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally. Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs.
Cooldown: 1