Attacks 1 enemy. This attack ignores [Shield] buffs.
Has a 60% chance of increasing the duration of all debuffs on the target by 1 turn.
Also has an 80% chance of applying a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under a [Hex] debuff.
Skill levels
Level
Type
Amount
1
Damage
10
%
2
Buff/Debuff chance
10
%
3
Damage
10
%
4
Buff/Debuff chance
10
%
Hex of Blades
Formula: 4.2*ATK+((4.2*ATK)*0.1*TRG_DEBUFF_COUNT)
Formula: aliveEnemiesCount-1
Formula: -0.2*TRG_RES*deadAlliesCount
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage.
Before attacking, has an 80% chance of placing a [Hex] debuff on all enemies for 2 turns. Will ignore 20% of each enemy's RES for each dead ally.
Damage of this skill increases by 10% for each debuff on each enemy.
Target an ally.
If the ally is alive, kills them and unlocks a secret skill, Malice Unleashed. Also places a 25% [Weaken] debuff for 2 turns and [True Fear] debuff for 1 turn on all enemies. These debuffs cannot be resisted or blocked. Then, fills this Champion's Turn Meter by 75%.
If the ally is dead, heals this Champion by 50% of the dead ally's MAX HP. If all allies are dead, also unlocks a secret skill, Malice Unleashed. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal. If this Champion already has a [Shield] buff, the value of the [Shield] is increased by any surplus heal. Then, fills this Champion's Turn Meter by 75%.
Attacks 1 enemy.
Before attacking, steals all buffs from the target. This effect cannot be resisted.
If the target has ATK equal to or higher than this Champion's ATK, this attack gains a bonus damage multiplier, equal to the target's ATK. Not applicable to Bosses.
If the target's ATK is less than this Champion's ATK, this attack will ignore 50% of the target's DEF.
This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.
[Active Effect]
Places a [Shield] buff on this Champion each time an ally or enemy Champion dies. The value of the [Shield] buff is equal to 50% of the dead Champion's MAX HP. This [Shield] buff cannot be removed, stolen, or transferred.
If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead Champion's MAX HP. Does not activate when a Boss or minion dies.
[Passive Effect]
Whenever an enemy hits this Champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [True Fear], [Freeze], [Provoke], [Petrification], [Sleep], and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally.
Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs.