Astralon vs Judge

Overall comparison

HERO Fraction Element Type Rarity Aura
Astralon The Sacred Order Magic Attack Legendary -
Judge Dark Elves Magic Attack Rare Accuracy 30
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Astralon 60 6 16845 1619 837 102 15 63 30 0
Judge 60 6 12225 -4620 1476 -143 738 -99 103 +1 15 57 -6 30 0

Skills comparison

Astralon

Hellbinder

Formula: 1.7*ATK
Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Countess Lix will team up and join the attack if they are on the same team. Countess Lix will use their default skill. Countess Lix will not team up on this attack if this skill is used when counterattacking or when teaming up to attack with another Champion.

Divine Immanence

Formula: 5.8*ATK
Formula: 0.4*TRG_HP
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen], and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills an enemy.
Cooldown: 4

Light of Sanctity

Formula: 4*ATK
Removes all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removed, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Cooldown: 5

Emissary [P]

Formula: 0.03*MAX_STAMINA
Formula: -0.25*DMG_MUL
Fills this Champion’s Turn Meter by 3% every time an ally is hit. Decreases incoming damage by 25% if the attacker’s ATK is lower than this Champion’s.
Judge

Eviscerate

Formula: 3*ATK*(1+0.1*TRG_DEBUFF_COUNT)
Attacks 1 enemy. Damage increases by 10% for each debuff on the target, stacking up to a maximum of 100%.

Blade Dance

Formula: 1.7*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies 2 times. Fills the Turn Meter by 10% for each critical hit.
Cooldown: 3

Chaos Armor [P]

With each hit has a 30% chance of placing a 50% [Decrease ACC] debuff OR a 30% [Decrease SPD] debuff OR a 50% [Decrease ATK] debuff OR a 60% [Decrease DEF] debuff on the target for 1 turn.
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