Big 'Un vs Vallaryn the Equalizer

Overall comparison

HERO Fraction Element Type Rarity Aura
Big 'Un Ogryn Tribes Magic Attack Legendary Accuracy 90
Place: Dungeons
Vallaryn the Equalizer Undead Hordes Magic Attack Legendary Attack 28%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Big 'Un 60 6 17505 1575 837 104 15 63 30 10
Vallaryn the Equalizer 60 6 14865 -2640 1531 -44 1057 +220 99 -5 15 63 30 10

Skills comparison

Big 'Un

Head Splitter

Formula: 2.5*ATK
Formula: 2.5*ATK
Attacks 1 enemy. Attacks all enemies 1 time if the first attack is critical.

Forward Charge

Formula: 3.6*ATK
Attacks all enemies. Has a 30% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 3

Molten Slag

Formula: 1.9*ATK
Formula: 0.25*MAX_STAMINA
Attacks all enemies 2 times. Decreases the Turn Meter by 25%. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Cooldown: 7
-
Vallaryn the Equalizer

Violent Harmony

Formula: 1.9*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Precise Intervention

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns.
Cooldown: 4

Outcome Assured

Formula: 2.8*ATK
Formula: -0.15
Formula: -0.3
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s.
Cooldown: 4

My True Purpose [P]

[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.
Cooldown: 3

See also