Gladewulf vs Valkanen

Overall comparison

HERO Fraction Element Type Rarity Aura
Gladewulf Sylvan Watchers Void Defence Rare -
Valkanen Undead Hordes Void Attack Legendary Speed 30%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gladewulf 60 6 16185 716 1233 99 15 50 40 0
Valkanen 60 6 14865 -1320 1531 +815 1057 -176 96 -3 15 63 +13 30 -10 10 +10

Skills comparison

Gladewulf

Phantom Pack

Formula: DEF*1.05
Attacks 1 enemy 3 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Ghostly Roots

Formula: DEF*3
Attack all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 5

Arooo!

Places a [Counterattack] buff on this Champion for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Safety in Numbers [P]

Formula: (-0.05*DMG_MUL*EffectsOfKindIdAppliedByProducerToAlliesCount(ShareDamage_KindId))
Decreases the damage this Champion receives by 5% for each ally under an [Ally Protection] buff placed by this Champion.
-
Valkanen

Dread Scythe

Formula: 3.6*ATK
Attacks 1 enemy. This attack ignores [Shield] buffs. Has a 60% chance of increasing the duration of all debuffs on the target by 1 turn. Also has an 80% chance of applying a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under a [Hex] debuff.

Hex of Blades

Formula: 4.2*ATK+((4.2*ATK)*0.1*TRG_DEBUFF_COUNT)
Formula: aliveEnemiesCount-1
Formula: -0.2*TRG_RES*deadAlliesCount
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, has an 80% chance of placing a [Hex] debuff on all enemies for 2 turns. Will ignore 20% of each enemy's RES for each dead ally. Damage of this skill increases by 10% for each debuff on each enemy.
Cooldown: 4

Death's Bargain

Formula: 0.5*REL_TRG_HP
Formula: EXCESSIVE_HEAL
Formula: 1*TRG_HP
Formula: 0.75*MAX_STAMINA
Target an ally. If the ally is alive, kills them and unlocks a secret skill, Malice Unleashed. Also places a 25% [Weaken] debuff for 2 turns and [True Fear] debuff for 1 turn on all enemies. These debuffs cannot be resisted or blocked. Then, fills this Champion's Turn Meter by 75%. If the ally is dead, heals this Champion by 50% of the dead ally's MAX HP. If all allies are dead, also unlocks a secret skill, Malice Unleashed. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal. If this Champion already has a [Shield] buff, the value of the [Shield] is increased by any surplus heal. Then, fills this Champion's Turn Meter by 75%.
Cooldown: 5

Malice Unleashed

Formula: (targetIsBoss*(7.5*ATK))+((TRG_ATK>=ATK)*(!targetIsBoss*7.5*(ATK+TRG_ATK)))+((TRG_ATK<ATK)*(!targetIsBoss*(7.5*ATK)))
Formula: -0.5
Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal to or higher than this Champion's ATK, this attack gains a bonus damage multiplier, equal to the target's ATK. Not applicable to Bosses. If the target's ATK is less than this Champion's ATK, this attack will ignore 50% of the target's DEF. This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.

Phantom Bulwark [P]

Formula: 0.5*REL_TRG_HP
Formula: -0.2*TRG_RES*deadAlliesCount
[Active Effect] Places a [Shield] buff on this Champion each time an ally or enemy Champion dies. The value of the [Shield] buff is equal to 50% of the dead Champion's MAX HP. This [Shield] buff cannot be removed, stolen, or transferred. If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead Champion's MAX HP. Does not activate when a Boss or minion dies. [Passive Effect] Whenever an enemy hits this Champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [True Fear], [Freeze], [Provoke], [Petrification], [Sleep], and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally. Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs.
Cooldown: 1