Helior vs Hurndig

Overall comparison

HERO Fraction Element Type Rarity
Helior Banner Lords Force Defence Legendary
Hurndig Dwarves Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Helior 60 6 18495 804 1542 95 15 57 50 0
Hurndig 60 6 16020 -2475 1409 +605 1101 -441 98 +3 15 63 +6 30 -20 10 +10

Skills comparison

Helior

Sunshine Halberd

Formula: 3.2*DEF
Formula: 0.05*B_DEF*CritHitsCountWholeBattleFromEffectWithId(599011)
Formula: 0.75*DEF
Attacks 1 enemy. Increases this Champion’s DEF by 5% if this attack is critical (Stacks up to 20%). Will also heal this Champion by 75% of their DEF after attacking if their DEF has already been increased by 20%.

Solar Blessing

Formula: 3*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Cooldown: 4

Harsh Light

Formula: 1*RES
Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
Cooldown: 5

Intercessor [P]

Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.
Hurndig

Lethal Lust

Formula: 4*ATK
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Stasis Strike skill by 2 turns if this attack kills an enemy.

Arcane Tempest

Formula: 4.4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Stasis Strike

Formula: 6.2*ATK
Formula: MAX_STAMINA
Formula: 4*ATK
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Cooldown: 6

Staid [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Fills this Champion's Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion's Turn Meter by 20% whenever an ally dies.