Hurndig vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Hurndig Dwarves Magic Attack Legendary Attack 35%
Place: Arena
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hurndig 60 6 16020 1409 1101 98 15 63 30 10
Warchief 60 6 18990 +2970 848 -561 1465 +364 102 +4 15 50 -13 50 +20 10

Skills comparison

Hurndig

Lethal Lust

Formula: 4*ATK
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Stasis Strike skill by 2 turns if this attack kills an enemy.

Arcane Tempest

Formula: 4.4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Stasis Strike

Formula: 6.2*ATK
Formula: MAX_STAMINA
Formula: 4*ATK
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Cooldown: 6

Staid [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Fills this Champion's Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion's Turn Meter by 20% whenever an ally dies.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
-