Jarang vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Jarang Lizardmen Magic Attack Epic Speed 23%
Place: Dungeons
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jarang 60 6 12885 1608 837 100 15 50 30 15
Warchief 60 6 18990 +6105 848 -760 1465 +628 102 +2 15 50 50 +20 10 -5

Skills comparison

Jarang

Armor Piercer

Formula: 2.8*ATK
Attacks 1 enemy. Will ignore 25% of the target's DEF.

Stunning Toss

Formula: 2.8*ATK
Attacks 1 enemy 2 times. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Talons

Formula: 2.1*ATK
Attacks 3 times at random. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.