Leorius the Proud vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Leorius the Proud Skinwalkers Void Attack Legendary Crit rate 24%
Place: All battles
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Leorius the Proud 60 6 18495 1409 936 106 15 63 30 0
Warchief 60 6 18990 +495 848 -561 1465 +529 102 -4 15 50 -13 50 +20 10 +10

Skills comparison

Leorius the Proud

Lion's Twinclaws

Formula: 1.65*ATK
Formula: 0.2*DMG_MUL
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage increases by 20% if the target has less than 60% HP.

Rage of the Pride

Formula: 2*ATK
Attacks all enemies 2 times. [Passive Effect] This Champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification] debuffs when this Skill is not on cooldown.
Cooldown: 3

Awesome Roar

Formula: 3.85*ATK
Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

True Grit [P]

Formula: DMG_MUL*(1-HP_PERC)
[Active Effect] Instantly places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit. [Passive Effect] Damage increases as the Champion's HP decreases (by 1% for every 1% of HP lost).
Cooldown: 4
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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