Mistrider Daithi vs Graazur Irongut

Overall comparison

HERO Fraction Element Type Rarity Aura
Mistrider Daithi Sylvan Watchers Force Attack Epic Accuracy 40
Place: All battles
Graazur Irongut Ogryn Tribes Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mistrider Daithi 60 6 15360 1376 903 97 15 60 30 0
Graazur Irongut 60 6 18660 +3300 1013 -363 1321 +418 102 +5 15 50 -10 40 +10 20 +20

Skills comparison

Mistrider Daithi

Briar Arrows

Formula: 3.8*ATK
Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Also has a 10% chance of granting this Champion an Extra Turn.

Squall of Shafts

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill.
Cooldown: 4

Hunt The Mists

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6
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Graazur Irongut

Defend The Wall!

Formula: 3.1*DEF
Attacks all enemies. Places a [Shield] buff on all allies except this Champion for 1 turn. The value of the [Shield] is proportional to this Champion’s DEF.

Healing Bombardment

Formula: 0.1*TRG_HP
Formula: 0.1*DEALT_DMG
Attacks all enemies. Heals this Champion by 10% of the damage dealt. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Let None Pass!

Formula: 4*DEF
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a 50% [Increase RES] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 4

This Wall Won't Fall! [P]

Formula: 0.7*DEALT_DMG
Formula: 0.35*DEALT_DMG
[Passive Effect] Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit.
Cooldown: 4