Mithrala Lifebane vs Deathless

Overall comparison

HERO Fraction Element Type Rarity Aura
Mithrala Lifebane Dark Elves Void Support Legendary Accuracy 80
Place: All battles
Deathless Knight Revenant Spirit Defence Epic Resist 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mithrala Lifebane 60 6 20310 870 1354 109 15 50 30 10
Deathless 60 6 18990 -1320 881 +11 1156 -198 92 -17 15 50 30 0 -10

Skills comparison

Mithrala Lifebane

Libation of Pain

Formula: 2*DEF
Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns.

Sigil of Toxic Glory

Formula: 4*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Brimming Cylix

Removes all debuffs from all allies, then places a 25% [Strengthen] buff and a [Shield] buff equal to 30% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 5

Gaze of Stone [P]

Formula: 1*ACC
Whenever this Champion is attacked by an enemy under a [Hex] debuff, has a 50% chance of applying a [Petrification] debuff on the attacker for 1 turn. Whenever an ally is attacked by an enemy under a [Hex] debuff, has a 30% chance of applying a [Petrification] debuff on the attacker for 1 turn. Also increases this Champion’s RES. The amount by which it is increased is equal to the amount of ACC this Champion has.
Deathless

Grave Whispers

Formula: 4.5*DEF
Attacks 1 enemy. Has a 70% chance of placing a 60% [Decrease DEF] debuff for 2 turns if 1 or more allies are dead, a 30% [Decrease SPD] debuff for 2 turns if 2 or more allies are dead, and a 50% [Decrease ACC] debuff for 2 turns if 3 or more allies are dead. Damage inflicted is proportional to DEF.

Vile Insults

Formula: 6.2*DEF
Places a 30% [Reflect Damage] buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 3

Grim Revenge

Formula: (4+deadAlliesCount)*DEF
Formula: (4+deadAlliesCount)*DEF
Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies.
Cooldown: 7
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