Norog vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Norog Skinwalkers Magic Defence Legendary Defence 40%
Place: Dungeons
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Norog 60 6 16845 1156 1299 106 15 50 50 0
Warchief 60 6 18990 +2145 848 -308 1465 +166 102 -4 15 50 50 10 +10

Skills comparison

Norog

Maul

Formula: 4*DEF
Attacks 1 enemy. Has a 55% chance of decreasing the duration of all buffs on the target by 1 turn. Also has an 80% chance of placing a [Block Active Skills] debuff for 1 turn.

Ice Pillar

Formula: 3.8*DEF
Attacks all enemies. Places a [Block Buffs] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Thick Skin [P]

Formula: -0.15*DMG_MUL
Formula: -0.25*DMG_MUL
Immune to [Stun], [Freeze], [Sleep], [Fear], [True Fear], [Provoke], [Sheep], and [Petrification] debuffs. Decreases the damage taken by all allies that are under 1 or more buffs by 15%. Decreases the damage taken by all allies that are under no active buffs by 25%.

Thick Skin [P]

Immune to [Stun], [Freeze], [Sleep], [Fear], [True Fear], [Provoke], [Sheep], and [Petrification] debuffs. Decreases the damage taken by all allies that are under 1 or more buffs by 15%. Decreases the damage taken by all allies that are under no active buffs by 25%.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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