Towering Titan vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Towering Titan Ogryn Tribes Void HP Epic HP 25%
Place: All battles
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Towering Titan 60 6 23790 760 958 98 15 50 45 0
Warchief 60 6 18990 -4800 848 +88 1465 +507 102 +4 15 50 50 +5 10 +10

Skills comparison

Towering Titan

Shieldsplitter

Formula: 0.2*HP
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Flailing Assault

Formula: 0.08*HP
Formula: 0.08*HP
Attacks 4 times at random. The first hit has a 100% chance of placing a [Provoke] debuff for 1 turn. Each of the other hits has a 50% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 4

Bullish Vitality

Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns, as well as a [Shield] buff on this Champion equal to 30% of their MAX HP for 3 turns. Grants an Extra Turn.
Cooldown: 5

Battle Brothers [P]

Will transfer 50% of the damage inflicted on Cagebreaker to this Champion during battle. [Only available when Cagebreaker is on the same team. If multiple Cagebreakers are on the team, this Champion will only transfer the damage from one of them.]
Cooldown: 2
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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